Lana Del Rey
Waiting patiently for Tropico
New York Stories.
a little step by step process for my “hangar image posted today”.
sorry i know i should do videos, but i guess i’m getting old. all the tests from a few years back were slowing down my machine, transforming the experience into something really crappy. must try again.
a small explanation for all steps:
01 - basic block in of the hangar
02 - further refining, mostly blocking a good compo
03 - adding the vehicle
04 - a small overlay in the greens to emphasize shadows
05 - auto color (or auto tone?) to obtain richer tones
06 - describing the loco
07 - 2 overlays and one darken layer to take care of slightly limiting the bright white areas, as well as obtaining better shadows and dark areas. also putting a touch of bright light in the upper left.
08 - another describing phase. lights done simply with a color dodge.
09 - smoke and flags. self explanatory
10 - final pass using once again the “auto color” mode. erasing afterwards to leave the background with the original yellow. this step is reintroducing colder tones where needed.
some backgrounds I painted for Gem Glow, the first episode of Steven Universe! I get to work with the lovely and talented Emily Walus (who did the donut shop interior line), Steven Sugar (Big Donut exterior), and Sam Bosma (cherry blossom tree)! They are consistently bringing amazing layout game and it’s awesome working with them! The donut shop painting I did is based off of a key done by rad guy Kevin Dart. Check it out here!
The Lip Tutorial~~~
The final part is on my Livestream the first minute is me trying to remember how to use it.
I also answered some asks: